VideoConcat/wails/build/ios/Taskfile.yml
2026-01-07 17:59:30 +08:00

293 lines
11 KiB
YAML

version: '3'
includes:
common: ../Taskfile.yml
vars:
BUNDLE_ID: '{{.BUNDLE_ID | default "com.wails.app"}}'
# SDK_PATH is computed lazily at task-level to avoid errors on non-macOS systems
# Each task that needs it defines SDK_PATH in its own vars section
tasks:
install:deps:
summary: Check and install iOS development dependencies
cmds:
- go run build/ios/scripts/deps/install_deps.go
env:
TASK_FORCE_YES: '{{if .YES}}true{{else}}false{{end}}'
prompt: This will check and install iOS development dependencies. Continue?
# Note: Bindings generation may show CGO warnings for iOS C imports.
# These warnings are harmless and don't affect the generated bindings,
# as the generator only needs to parse Go types, not C implementations.
build:
summary: Creates a build of the application for iOS
deps:
- task: generate:ios:overlay
- task: generate:ios:xcode
- task: common:go:mod:tidy
- task: generate:ios:bindings
vars:
BUILD_FLAGS:
ref: .BUILD_FLAGS
- task: common:build:frontend
vars:
BUILD_FLAGS:
ref: .BUILD_FLAGS
PRODUCTION:
ref: .PRODUCTION
- task: common:generate:icons
cmds:
- echo "Building iOS app {{.APP_NAME}}..."
- go build -buildmode=c-archive -overlay build/ios/xcode/overlay.json {{.BUILD_FLAGS}} -o {{.OUTPUT}}.a
vars:
BUILD_FLAGS: '{{if eq .PRODUCTION "true"}}-tags production,ios -trimpath -buildvcs=false -ldflags="-w -s"{{else}}-tags ios,debug -buildvcs=false -gcflags=all="-l"{{end}}'
DEFAULT_OUTPUT: '{{.BIN_DIR}}/{{.APP_NAME}}'
OUTPUT: '{{ .OUTPUT | default .DEFAULT_OUTPUT }}'
SDK_PATH:
sh: xcrun --sdk iphonesimulator --show-sdk-path
env:
GOOS: ios
CGO_ENABLED: 1
GOARCH: '{{.ARCH | default "arm64"}}'
PRODUCTION: '{{.PRODUCTION | default "false"}}'
CGO_CFLAGS: '-isysroot {{.SDK_PATH}} -target arm64-apple-ios15.0-simulator -mios-simulator-version-min=15.0'
CGO_LDFLAGS: '-isysroot {{.SDK_PATH}} -target arm64-apple-ios15.0-simulator'
compile:objc:
summary: Compile Objective-C iOS wrapper
vars:
SDK_PATH:
sh: xcrun --sdk iphonesimulator --show-sdk-path
cmds:
- xcrun -sdk iphonesimulator clang -target arm64-apple-ios15.0-simulator -isysroot {{.SDK_PATH}} -framework Foundation -framework UIKit -framework WebKit -o {{.BIN_DIR}}/{{.APP_NAME}} build/ios/main.m
- codesign --force --sign - "{{.BIN_DIR}}/{{.APP_NAME}}"
package:
summary: Packages a production build of the application into a `.app` bundle
deps:
- task: build
vars:
PRODUCTION: "true"
cmds:
- task: create:app:bundle
create:app:bundle:
summary: Creates an iOS `.app` bundle
cmds:
- rm -rf "{{.BIN_DIR}}/{{.APP_NAME}}.app"
- mkdir -p "{{.BIN_DIR}}/{{.APP_NAME}}.app"
- cp "{{.BIN_DIR}}/{{.APP_NAME}}" "{{.BIN_DIR}}/{{.APP_NAME}}.app/"
- cp build/ios/Info.plist "{{.BIN_DIR}}/{{.APP_NAME}}.app/"
- |
# Compile asset catalog and embed icons in the app bundle
APP_BUNDLE="{{.BIN_DIR}}/{{.APP_NAME}}.app"
AC_IN="build/ios/xcode/main/Assets.xcassets"
if [ -d "$AC_IN" ]; then
TMP_AC=$(mktemp -d)
xcrun actool \
--compile "$TMP_AC" \
--app-icon AppIcon \
--platform iphonesimulator \
--minimum-deployment-target 15.0 \
--product-type com.apple.product-type.application \
--target-device iphone \
--target-device ipad \
--output-partial-info-plist "$APP_BUNDLE/assetcatalog_generated_info.plist" \
"$AC_IN"
if [ -f "$TMP_AC/Assets.car" ]; then
cp -f "$TMP_AC/Assets.car" "$APP_BUNDLE/Assets.car"
fi
rm -rf "$TMP_AC"
if [ -f "$APP_BUNDLE/assetcatalog_generated_info.plist" ]; then
/usr/libexec/PlistBuddy -c "Merge $APP_BUNDLE/assetcatalog_generated_info.plist" "$APP_BUNDLE/Info.plist" || true
fi
fi
- codesign --force --sign - "{{.BIN_DIR}}/{{.APP_NAME}}.app"
deploy-simulator:
summary: Deploy to iOS Simulator
deps: [package]
cmds:
- xcrun simctl terminate booted {{.BUNDLE_ID}} 2>/dev/null || true
- xcrun simctl uninstall booted {{.BUNDLE_ID}} 2>/dev/null || true
- xcrun simctl install booted "{{.BIN_DIR}}/{{.APP_NAME}}.app"
- xcrun simctl launch booted {{.BUNDLE_ID}}
compile:ios:
summary: Compile the iOS executable from Go archive and main.m
deps:
- task: build
vars:
SDK_PATH:
sh: xcrun --sdk iphonesimulator --show-sdk-path
cmds:
- |
MAIN_M=build/ios/xcode/main/main.m
if [ ! -f "$MAIN_M" ]; then
MAIN_M=build/ios/main.m
fi
xcrun -sdk iphonesimulator clang \
-target arm64-apple-ios15.0-simulator \
-isysroot {{.SDK_PATH}} \
-framework Foundation -framework UIKit -framework WebKit \
-framework Security -framework CoreFoundation \
-lresolv \
-o "{{.BIN_DIR}}/{{.APP_NAME | lower}}" \
"$MAIN_M" "{{.BIN_DIR}}/{{.APP_NAME}}.a"
generate:ios:bindings:
internal: true
summary: Generates bindings for iOS with proper CGO flags
sources:
- "**/*.go"
- go.mod
- go.sum
generates:
- frontend/bindings/**/*
vars:
SDK_PATH:
sh: xcrun --sdk iphonesimulator --show-sdk-path
cmds:
- wails3 generate bindings -f '{{.BUILD_FLAGS}}' -clean=true
env:
GOOS: ios
CGO_ENABLED: 1
GOARCH: '{{.ARCH | default "arm64"}}'
CGO_CFLAGS: '-isysroot {{.SDK_PATH}} -target arm64-apple-ios15.0-simulator -mios-simulator-version-min=15.0'
CGO_LDFLAGS: '-isysroot {{.SDK_PATH}} -target arm64-apple-ios15.0-simulator'
ensure-simulator:
internal: true
summary: Ensure iOS Simulator is running and booted
silent: true
cmds:
- |
if ! xcrun simctl list devices booted | grep -q "Booted"; then
echo "Starting iOS Simulator..."
# Get first available iPhone device
DEVICE_ID=$(xcrun simctl list devices available | grep "iPhone" | head -1 | grep -o "[A-F0-9-]\{36\}" || true)
if [ -z "$DEVICE_ID" ]; then
echo "No iPhone simulator found. Creating one..."
RUNTIME=$(xcrun simctl list runtimes | grep iOS | tail -1 | awk '{print $NF}')
DEVICE_ID=$(xcrun simctl create "iPhone 15 Pro" "iPhone 15 Pro" "$RUNTIME")
fi
# Boot the device
echo "Booting device $DEVICE_ID..."
xcrun simctl boot "$DEVICE_ID" 2>/dev/null || true
# Open Simulator app
open -a Simulator
# Wait for boot (max 30 seconds)
for i in {1..30}; do
if xcrun simctl list devices booted | grep -q "Booted"; then
echo "Simulator booted successfully"
break
fi
sleep 1
done
# Final check
if ! xcrun simctl list devices booted | grep -q "Booted"; then
echo "Failed to boot simulator after 30 seconds"
exit 1
fi
fi
preconditions:
- sh: command -v xcrun
msg: "xcrun not found. Please run 'wails3 task ios:install:deps' to install iOS development dependencies"
generate:ios:overlay:
internal: true
summary: Generate Go build overlay and iOS shim
sources:
- build/config.yml
generates:
- build/ios/xcode/overlay.json
- build/ios/xcode/gen/main_ios.gen.go
cmds:
- wails3 ios overlay:gen -out build/ios/xcode/overlay.json -config build/config.yml
generate:ios:xcode:
internal: true
summary: Generate iOS Xcode project structure and assets
sources:
- build/config.yml
- build/appicon.png
generates:
- build/ios/xcode/main/main.m
- build/ios/xcode/main/Assets.xcassets/**/*
- build/ios/xcode/project.pbxproj
cmds:
- wails3 ios xcode:gen -outdir build/ios/xcode -config build/config.yml
run:
summary: Run the application in iOS Simulator
deps:
- task: ensure-simulator
- task: compile:ios
cmds:
- rm -rf "{{.BIN_DIR}}/{{.APP_NAME}}.dev.app"
- mkdir -p "{{.BIN_DIR}}/{{.APP_NAME}}.dev.app"
- cp "{{.BIN_DIR}}/{{.APP_NAME | lower}}" "{{.BIN_DIR}}/{{.APP_NAME}}.dev.app/{{.APP_NAME | lower}}"
- cp build/ios/Info.dev.plist "{{.BIN_DIR}}/{{.APP_NAME}}.dev.app/Info.plist"
- |
# Compile asset catalog and embed icons for dev bundle
APP_BUNDLE="{{.BIN_DIR}}/{{.APP_NAME}}.dev.app"
AC_IN="build/ios/xcode/main/Assets.xcassets"
if [ -d "$AC_IN" ]; then
TMP_AC=$(mktemp -d)
xcrun actool \
--compile "$TMP_AC" \
--app-icon AppIcon \
--platform iphonesimulator \
--minimum-deployment-target 15.0 \
--product-type com.apple.product-type.application \
--target-device iphone \
--target-device ipad \
--output-partial-info-plist "$APP_BUNDLE/assetcatalog_generated_info.plist" \
"$AC_IN"
if [ -f "$TMP_AC/Assets.car" ]; then
cp -f "$TMP_AC/Assets.car" "$APP_BUNDLE/Assets.car"
fi
rm -rf "$TMP_AC"
if [ -f "$APP_BUNDLE/assetcatalog_generated_info.plist" ]; then
/usr/libexec/PlistBuddy -c "Merge $APP_BUNDLE/assetcatalog_generated_info.plist" "$APP_BUNDLE/Info.plist" || true
fi
fi
- codesign --force --sign - "{{.BIN_DIR}}/{{.APP_NAME}}.dev.app"
- xcrun simctl terminate booted "com.wails.{{.APP_NAME | lower}}.dev" 2>/dev/null || true
- xcrun simctl uninstall booted "com.wails.{{.APP_NAME | lower}}.dev" 2>/dev/null || true
- xcrun simctl install booted "{{.BIN_DIR}}/{{.APP_NAME}}.dev.app"
- xcrun simctl launch booted "com.wails.{{.APP_NAME | lower}}.dev"
xcode:
summary: Open the generated Xcode project for this app
cmds:
- task: generate:ios:xcode
- open build/ios/xcode/main.xcodeproj
logs:
summary: Stream iOS Simulator logs filtered to this app
cmds:
- |
xcrun simctl spawn booted log stream \
--level debug \
--style compact \
--predicate 'senderImagePath CONTAINS[c] "{{.APP_NAME | lower}}.app/" OR composedMessage CONTAINS[c] "{{.APP_NAME | lower}}" OR eventMessage CONTAINS[c] "{{.APP_NAME | lower}}" OR process == "{{.APP_NAME | lower}}" OR category CONTAINS[c] "{{.APP_NAME | lower}}"'
logs:dev:
summary: Stream logs for the dev bundle (used by `task ios:run`)
cmds:
- |
xcrun simctl spawn booted log stream \
--level debug \
--style compact \
--predicate 'senderImagePath CONTAINS[c] ".dev.app/" OR subsystem == "com.wails.{{.APP_NAME | lower}}.dev" OR process == "{{.APP_NAME | lower}}"'
logs:wide:
summary: Wide log stream to help discover the exact process/bundle identifiers
cmds:
- |
xcrun simctl spawn booted log stream \
--level debug \
--style compact \
--predicate 'senderImagePath CONTAINS[c] ".app/"'