using FFMpegCore; using FFMpegCore.Enums; using Standard; using System; using System.IO; using System.Threading.Tasks; using VideoConcat.Common.Tools; using static System.Windows.Forms.DataFormats; namespace VideoConcat.Services.Video { public class VideoProcess { /// /// 同步删除视频指定帧和对应音频片段 /// /// 输入文件路径 /// 输出文件路径 /// 要删除的帧编号(从1开始) /// 操作是否成功 public static async Task RemoveFrameRandomeAsync(string inputPath, string outputPath) { if (!File.Exists(inputPath)) return false; // 创建临时目录 string tempDir = Path.Combine(Path.GetTempPath(), Guid.NewGuid().ToString()); try { // 1. 获取视频信息 var mediaInfo = await FFProbe.AnalyseAsync(inputPath); var videoStream = mediaInfo.PrimaryVideoStream; if (videoStream == null) { Console.WriteLine("没有找到视频流"); return false; } bool isHevc = videoStream.CodecName == "hevc"; Directory.CreateDirectory(tempDir); if (isHevc) { try { // 临时文件路径 string videoConvert = Path.Combine(tempDir, $"{Guid.NewGuid()}.mp4"); await FFMpegArguments.FromFileInput(inputPath) .OutputToFile(videoConvert, true, opt => // 设置输出格式 opt.WithVideoCodec("libx264") ).ProcessAsynchronously(); mediaInfo = await FFProbe.AnalyseAsync(videoConvert); inputPath = videoConvert; } catch (Exception) { throw new Exception("转换失败!"); } } // 视频总时长(秒) var totalDuration = mediaInfo.Duration.TotalSeconds; // 计算帧时间参数 double frameRate = videoStream.FrameRate; double frameDuration = Math.Round(1.0 / frameRate, 6); // 一帧时长(秒) int totalFram = (int)(totalDuration * frameRate); // 2. 随机生成要删除的帧的时间点(避开最后一帧,防止越界) var random = new Random(); var randomFrame = random.Next(20, totalFram - 10); double frameTime = Math.Round((randomFrame - 1) * frameDuration,6); // 目标帧开始时间 double nextFrameTime = Math.Round(randomFrame * frameDuration,6); // 下一帧开始时间 // 临时文件路径 string videoPart1 = Path.Combine(tempDir, $"{Guid.NewGuid()}.mp4"); string videoPart2 = Path.Combine(tempDir, $"{Guid.NewGuid()}.mp4"); string audioPath = Path.Combine(tempDir, $"{Guid.NewGuid()}.aac"); string videoNoaudioPath = Path.Combine(tempDir, $"{Guid.NewGuid()}.mp4"); string finalyPath = Path.Combine(tempDir, $"{Guid.NewGuid()}.mp4"); string audioPart1 = Path.Combine(tempDir, $"{Guid.NewGuid()}.aac"); string audioPart2 = Path.Combine(tempDir, $"{Guid.NewGuid()}.aac"); // 分离视频流(不含音频) await FFMpegArguments .FromFileInput(inputPath) .OutputToFile(videoNoaudioPath, true, opt => opt.WithCustomArgument("-an -c:v copy")) .ProcessAsynchronously(); if (!File.Exists(videoNoaudioPath)) return false; // 分离音频流(不含视频)(如有音频) if (mediaInfo.PrimaryAudioStream != null) { await FFMpegArguments .FromFileInput(inputPath) .OutputToFile(audioPath, true, opt => opt.WithCustomArgument("-vn -c:a copy")) .ProcessAsynchronously(); if (!File.Exists(audioPath)) return false; } inputPath = videoNoaudioPath; bool hasSubVideo1 = SubVideo(inputPath, videoPart1, 0, frameTime); bool hasSubVideo2 = SubVideo(inputPath, videoPart2, nextFrameTime, totalDuration); if (!hasSubVideo1 || !hasSubVideo2) { return false; } bool isJoinSuccess = JoinVideo(finalyPath, [videoPart1, videoPart2]); if (!isJoinSuccess) { return false; } return await FFMpegArguments.FromFileInput(finalyPath) .AddFileInput(audioPath) .OutputToFile(outputPath, true, opt => opt.WithCustomArgument("-c copy -shortest -y")) .ProcessAsynchronously(); } catch (Exception ex) { LogUtils.Error("抽帧失败", ex); Console.WriteLine($"操作失败: {ex.Message}"); return false; } finally { string[] files = Directory.GetFiles(tempDir); foreach (string file in files) { File.Delete(file); } File.Delete(tempDir); } } public static bool SubVideo(string inputPath, string outputPath, Double startSec, Double endSec) { return FFMpegArguments .FromFileInput(inputPath, true, options => options.Seek(TimeSpan.FromSeconds(startSec)).EndSeek(TimeSpan.FromSeconds(endSec))) .OutputToFile(outputPath, true, options => options.CopyChannel().WithCustomArgument("-an")) .ProcessSynchronously(); } public static bool SubAudio(string inputPath, string outputPath, Double startSec, Double endSec) { return FFMpegArguments .FromFileInput(inputPath, true, options => options.Seek(TimeSpan.FromSeconds(startSec)).EndSeek(TimeSpan.FromSeconds(endSec))) .OutputToFile(outputPath, true, options => options.CopyChannel()) .ProcessSynchronously(); } public static bool JoinVideo(string outPutPath, string[] videoParts) { return FFMpeg.Join(outPutPath, videoParts); } } }